Hyper & Hybrid Casual Games
Virtual Reality Games
Color Match
Oculus Rift, Game Designer and Unity Developer at XRHealth
A cognitive training and rehabilitation game, and in general, a good workout. Also FDA approved.
I did mostly game design for this game, and a small part of the Unity development.
The game is available only in clinics and hospitals, not for the general public, since it requires a clinician to supervise the session.
Balloon Blast
Oculus Rift, Game Designer and Unity Developer at XRHealth
My second VR medical game (FDA approved) is an Upper Extremity Rehabilitation and Active Shoulder ROM Assessment Application. Meant for the shoulders, mostly.
I did game design and unity development for this one.
The game is available only in clinics and hospitals, not for the general public, since it requires a clinician to supervise the session.
Aqua Clown
Oculus Rift, Game Designer and Unity Developer at XRHealth
My first VR game, I was both the game designer and part of the Unity team for this one.
It is an official medical game (FDA approved), defined as an Active Cervical Spine Range of Motion Assessment and Rehabilitation Application.
In other words, it's for your neck. Ha.
The game is available only in clinics and hospitals, not for the general public, since it requires a clinician to supervise the session.
Mobile Games
Monster Smasher
Android Game, Level and Game Design at Playscape
GAME NO LONGER AVAILABLE ON GOOGLE PLAY
This game was Playscape's interpretation of the Ant-Smasher gameplay that was popular around 2010-2012.Â
The game was led by another game designer in the company, and I was brought in to the project at a later stage to help with level design and game balance.
Unpublished Games
Not much I'm allowed to show, but here goes...
Virtual Jerusalem
PC Game, Lead Game Design, Level Design and Unity Development at Space Cowboys Studio
An ambitious virtual tour of the old city of Jerusalem.
We went to Jerusalem several times to take endless photos of the city, and then built it in Unity.
The project was done for a client, that eventually canceled it.
Untitled Shooter Game
PC Game, Lead Game Design, Level Design at Space Cowboys Studio
This is a technical demo we created at Space Cowboys Studio, using CryEngine 3.Â
The game was an internal project of Space Cowboys.